The first is to be used as reference material for potential assets that you want to create. These format types are generally used for one of four purposes. Learn new skills for next to nothing on Skillshare! Image Based Formats The Stanford extension for example is a good format to use for 3D printing, while Alembic can be used to bring models over from Houdini. They will either be universal formats that are designed to be used across many different applications or be specialized formats designed to work in a specific application or workflow. The different formats will fall into one of two subcategories. For example, the OBJ wavefront format can import data on object geometry, textures, materials, and animations will the STL format only exports geometry-based information. Some extensions will allow you to export more information than others. The traditional obj format is commonly used to transmit 3D objects across applications, while the FBX format is suited to prepping assets for use in Game engines in particular. Blender is highly able to bring in numerous other object file types. This isn’t strictly importing or exporting but follows similar principles. It can be stored in an asset library, appended to a new project, or even saved into the asset folder of a game engine like Unity. The blend extension is the default Blender format for all projects edited in Blender itself. While it is primarily used as a tool for creating 3D models you can also import 3D models from other applications and edit them using Blenders’ toolset. These format types relate to the 3D objects and scenes used by Blender. To make things simple, we have constructed a table that lists all of the file formats that are currently associated with or are compatible with Blender 3D.įile Type Object Image Video Alternative AddOn Import Export Blender (.blend) Y Y Y FBX (.fbx) Y Y Y Wavefront (.obj) Y Y Y Collada (.dae) Y Y Y Alembic (.abc) Y Y Y Motion Capture (.bvh) Y Y Y Vector Graphic (.svg) Y Y Y Stanford (.ply) Y Y Y Stl (.stl) Y Y Y glTF (.gltf) Y Y Y X3D Extensible (.x3d) Y Y Y Universal Scene Description (.usd) Y JPEG (.jpg) Y Y Y Portable Network Graphics (.png) Y Y Y High Dynamic Range Image (.hdri) Y Y Y FFmpeg Y Y Python Script (.py) Y Y Y Portable Document Format (.pdf) Y Y AutoCad DXF (.dxf) Y Y Y Nuke Animation Format (.chan) Y Y Y BNP (.bnp) Y Y IRIS (.rgb) Y Y JPEG 2000 (.jp2) Y Y Targa (.tga) Y Y Cineon (.cin) Y Y DPX (.dpx) Y Y Open EXR (.exr) Y Y RadianceHDR (.hdr) Y Y TIFF (.tiff) Y Y Object Based Formats This is commonplace in the video games and animation industries which are commonly associated with 3D software. It is important for any application to be compatible with a wide range of file formats so that it can be used for larger projects where other applications may be required. It is also compatible with many additional file formats for 3D models, images, and video clips. It can use FBX and OBJ files for 3D objects, JPG and PNG files for images, and MOV and MP4 files for videos. This brings into question whether Blender is capable of using files created in other applications and if it is able to export files as well.īlender can both import and export a wide variety of file formats for many different use cases. Blender 3D is the single software solution built and maintained by the Blender foundation.
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